AI Insights · Timothy · July 2022
Top 5 3D Anime Games on Unified Platform in France Q2 2022
In Q2 2022, the top 5 3D anime games in France experienced notable trends in downloads, revenue, and active users. Explore the performance of these popular titles.
In the second quarter of 2022, the top 5 3D anime games in France showcased intriguing performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Summoners War by Com2uS Corp. saw a significant increase in weekly revenue, peaking at approximately $481K in the final week of June. Weekly downloads fluctuated, with a notable decline from 9.2K in mid-April to around 1.6K by the end of June. Active users initially rose to 225K in late April but later fell to 140K by the quarter's end.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. demonstrated a remarkable surge in weekly revenue, reaching around $674K in late May. Downloads also saw an upward trend, peaking at 20.9K in the same period. Active users increased steadily, from 145K in late March to over 303K by the end of June.
Genshin Impact, published by COGNOSPHERE PTE. LTD., experienced a high weekly revenue of approximately $399K at the start of the quarter, with a notable dip mid-quarter before stabilizing around $94K in late June. Weekly downloads remained relatively stable, ranging from 10.3K to 25K. Active users showed a slight decline, starting at 180K and ending the quarter at 145K.
The Seven Deadly Sins by Netmarble Corporation had a varied performance in weekly revenue, peaking at around $247K in early June. Downloads were consistent, with a peak of 5.1K in early June. Active users saw an increase from 43.8K in late March to over 62K in early June, before stabilizing around 48.5K by the end of the quarter.
Lastly, Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. had a modest peak in weekly revenue of approximately $50.3K in early June. Downloads were relatively low, with a peak of 1.6K in mid-June. Active users remained stable, averaging around 22K, peaking at 24.6K in mid-June.
For more detailed insights and data, visit Sensor Tower.